Three Kingdoms political adventure

Oath and Record

A voice reaches you through a crystal. The next reply matters.

View on App Store

Meet the voices behind the records

Oath and Record official artwork
Official artwork

About the game

Someone inside the Three Kingdoms can hear you through a crystal. Their position is precarious, and the words you choose may help them be heard or make the room harder to face.

You are not commanding armies on a map. You are answering someone inside an unstable room. Each reply asks you to consider who is carrying too much, whose standing is threatened, and which order will let a message be heard.

A seemingly correct answer can fail when it humiliates the wrong person. Success can be partial or bitter. Short reorder minigames make the sequence of words part of the decision, while Additional Records explore other historical pressure points.

Meet the historical correspondents

What you will do

  • Conversation-first historical drama.
  • Choices about standing, burden, timing, and order.
  • Short word-order challenges alongside the narrative.
  • Context introduced through dialogue; no specialist historical knowledge required.

Play on iPhone and iPad

Main Story Parts 1 and 2 are free. A one-time Full Unlock purchase covers Parts 3-10 and all five Additional Records. Later parts follow story progress, and Additional Records open after completing the main story. The experience is designed around focused reading, without ads or subscriptions. Current pricing is shown in the app and the App Store.

View on App Store

See the store listing for current availability, compatibility, and purchase details.

Latest update

Version 1.0.2 is available on the App Store. Availability checked on .

  • Clearer opening guidance and information about the complete chronicle.
  • Relevant scenes recall the words you previously chose, making their connection to a later response easier to follow.
  • Remove one selected item from an ordering puzzle without clearing the rest of your answer.

These are usability improvements, not new paid records or a change to the purchase scope.

Support and privacy

For help, visit Studio Mamalys Support. Read our Privacy Policy for information about data handling.

Six correspondents. Six kinds of pressure.

Voices across the records

A courier between rival commands. An adviser whose orders return unopened. A man at a ration gate. Behind each conversation is someone trying to keep a fragile line from breaking.

The main story follows Yan Yu; five Additional Records open other perspectives after its completion. These introductions name their correspondents and settings, but leave the endings and choices unrevealed.

Original imaginative portraits created for this website, not reconstructed historical likenesses. Appearance, clothing and age are artistic interpretations. The crystal link, conversations and alternative outcomes are fictional.

Imagined portrait of Yan Yu in a modest green robe and cloth headwrap

Main story · Shu

Yan Yu

Between the record and the courier

Historical Context

The Records of the Three Kingdoms describes Yan Yu as diligent and capable, and places him among the officials who followed Ma Zhong in Shu's southern administration. This brief account does not describe the messenger role used in the game. Source: vol. 43, Ma Zhong.

In This Story

He runs between records and dispatches while Shu's army struggles with internal strain. A late message can leave someone behind; an ill-judged reply can make another person's burden heavier.

History and Fiction

His assignment, access to events and conversations are imagined. The story develops a fictional role around a historical name, rather than claiming to recover his biography.

Imagined portrait of Ma Dai in blue-grey campaign clothing

Additional Record I · Tong Pass

Ma Dai

An alliance held together by names

Historical Context

Ma Chao's biography identifies Ma Dai as his younger cousin and a later general of Shu. It also describes the coalition of Ma Chao and Han Sui at Tong Pass, where suspicion could be as dangerous as the opposing army. Source: vol. 36, Ma Chao.

In This Story

A messenger hesitates between two commanders' names. Ma Dai asks you to weigh timing, standing and the cost of delay inside a coalition that only barely looks like one body.

History and Fiction

The source does not establish this correspondence role at Tong Pass. His duties here, the dialogue and the coalition's possible paths are creative interpretation.

Imagined portrait of Guo Tu in an oxblood robe and plain dark cap

Additional Record II · Guandu

Guo Tu

Who carries the cost of an order?

Historical Context

Guo Tu belonged to Yuan Shao's advisory circle. Accounts of the Guandu campaign place him amid disputes over strategy and military authority: a large army still depended on supplies and decisions made by people who disagreed. Source: vol. 6, Yuan Shao.

In This Story

Orders have crossed several desks and come back with their seals unbroken. Guo Tu looks past persuasive words to ask where responsibility goes, and who suffers when those above preserve their standing.

History and Fiction

The record turns political disagreements into an imagined conversation about orders, grain and responsibility. It is not a transcript of his words or a claim that its alternative outcomes occurred.

Imagined portrait of Gong Du in a worn grey robe and faded ochre headwrap

Additional Record III · Runan

Gong Du

Hunger cannot wait for a theory

Historical Context

Liu Bei's biography briefly names Gong Du among the Runan forces with whom Liu Bei joined during the struggle between Yuan Shao and Cao Cao. It gives little detail about Gong Du's life or the people around him. Source: vol. 32, Liu Bei.

In This Story

In the aftermath of rebellion, people crowd a ration gate. Gong Du needs help before hunger, fear and rumour scatter them. Here, the order of a reply is also the order in which someone receives care.

History and Fiction

The survivors, ration rosters and relief network fill a gap in the historical record. They are invented story material, not documented activities of Gong Du.

Imagined portrait of the elderly Chen Fan in a dark green robe and cloth cap

Additional Record IV · Luoyang

Chen Fan

Keep a place where someone can speak

Historical Context

Chen Fan was a senior Eastern Han official whose biography emphasizes remonstrance and court politics. Under Emperor Ling, he worked with Dou Wu against powerful eunuchs; access to the court's authority carried serious personal risk. Source: Book of the Later Han, vol. 66.

In This Story

The palace corridor appears quiet, but names move faster than people. Chen Fan asks how a principled argument can still be heard without closing every door through which it must pass.

History and Fiction

The playable window for negotiation and your exchanges with him are imagined. They are not a transcription of his surviving memorials, nor evidence of a different historical outcome.

Imagined portrait of Zhang Ling in a plain linen robe with his hair gathered

Additional Record V · A valley community

Zhang Ling

A promise must reach the hungry

Historical Context

Zhang Lu's biography traces his religious lineage to his grandfather Zhang Ling in Shu. It is a retrospective account, not a detailed life of Zhang Ling; the relief institutions described later in the passage belong to Zhang Lu's administration. Source: vol. 8, Zhang Lu.

In This Story

People gather along a valley road before official help arrives. Zhang Ling asks who cannot wait for today's food, and what it would take for relief to travel all the way from an office to a village.

History and Fiction

The valley's relief work, ledgers and dealings with local officials are the game's interpretation. They are not documented actions of Zhang Ling or proof of later religious traditions.

Historical notes paraphrase the cited early histories, which have their own perspectives and limits. Links lead to original-language texts, including commentary; narrative emphasis remains an interpretation, not a complete scholarly biography.

Inside the game

Choose a reply to an unexpected transmission.
Choose a reply to an unexpected transmission.
Weigh the order of competing pressures.
Weigh the order of competing pressures.